Skip to content

Right menu

News

Stefanie Lindstaedt new head of Knowledge Management Institute

Professor Dr. Stefanie Lindstaedt takes over the lead of the Knowledge Management Institute (KMI) at Graz University of Technology (TUG) starting 1st of October 2011...

Job Announcements of Know-Center

Open positions at the Know-Center...

Mag. Dr. Michael Kickmeier-Rust

Research Staff

Contact information

Tel.: +43 (0)316 873 9554
E-Mail: michael.kickmeier-rust@tugraz.at
:
Please visit my personal website with more details: http://css.uni-graz.at/staff/kickmeier/tug_kmi/Welcome.html

Publications

Personal Homepage

Kickmeier-Rust, M. D. (2002). wzgANI: Distance-Duration-Speed Animation (Technical Report). University of Graz. [PDF]

Kickmeier-Rust, M. D. (2002). RowCompletion 1.0.1 (Technical Report). University of Graz. [PDF]

Kickmeier-Rust, M. D. (2002). ORANGE TCK: A Test Constructor Kit for an Easy and Efficient Creation of Onscreen Tests (Technical Report). University of Graz. [PDF]

Kickmeier-Rust, M. D., & Albert, D. (2002). Usability of Web-based Navigation Systems: The traditional Tree Browser and the Alternative Star Tree. In Proceedings of EARLI SIG conference on Multimedia Comprehension, August 29-30, 2002, Poitiers, France (pp. 63-64). [PDF]

Kickmeier-Rust, M. D. (2003). ORANGE Matrices (Technical Report). University of Graz. [PDF]

Kickmeier-Rust, M. D. (2003). StateDiS: Binary Matrix Consitency (Technical Report). University of Graz. [PDF]

Kickmeier-Rust, M. D. (Ed.) (2003). Lecture Notes of ISAP`3 - International Summer School on Aviation Psychology (Vol. 1). University of Graz, Austria.

Kickmeier-Rust, M. D., & Albert, D. (2003). The effects of scannable items on information retrieval from computer screens. In L. Mason, S. Andreuzza, B. Arfč & L. DelFavero (Eds.), Abstracts of the 10th biennial EARLI conference, August 26-30, 2003, Padova, Italy (pp. 695-696).

Kickmeier-Rust, M. D., & Albert, D. (2003). The Effects of Scannability on Information Search: An Online Experiment. In P. Gray, H. Johnson & E. O´Neil (Eds.), Proceedings of the 17th British HCI Group Annual Conference, September 8-12, 2003, Bath, UK (pp. 33-36). [PDF]

Kickmeier-Rust, M. D. (2004). iFX (Technical Report). University of Graz. [PDF]

Kickmeier-Rust, M. D. (2004). ORANGE TA 1.5 - Putting Psychophysics on the Screen (Technical Report). University of Graz. [PDF]

Kickmeier-Rust, M. D. (2004). winDI 3.2 - Minimal Symmetric Distance Analysis (Technical Report). University of Graz. [PDF]

Kickmeier-Rust, M. D. (2005). ORANGE TA 1.6 C - Putting Psychophysics on the Screen (Technical Report). University of Graz.

Kickmeier-Rust, M. D., & Albert, D. (2005). Highlighting – Or why Google is that successful. In A. Holzinger & K. H. Weidmann (Eds.), Empowering software quality: How can usability engineering reach these goals? (pp. 45-52). Wien: Österreichische Computer Gesellschaft. [PDF]

Kickmeier-Rust, M. D., & Vormayr, E. M. (Eds.) (2005). Lecture Notes of ISAP'5 - International Summer School on Aviation Psychology (Vol. 2). University of Graz, Austria.

Ünlü, A., & Kickmeier-Rust, M. D. (2005). EPM: A strategy for principal axis minimization. In E. A. Lipitakis (Ed.), Hellenic European Research on Computer Mathematics and its Applications. Athens, Greece: Lea Publishers. [PDF]

Heller, J., Albert, D., Kickmeier-Rust, M., & Kertz, M. (2006). Achievement Motivation, Performance Structure, and Adaptive Hypertext Learning. In M. Pivec (Ed.), Affective and Emotional Aspects of Human-Computer Interaction. Game-Based and Innovative Learning Approaches (pp. 165-177). Amsterdam: IOS Press. [PDF]

Holzinger, A., Kickmeier-Rust, M. D., & Albert, D. (2006). Visualizations, animations and simulations for computer engineering education: Is high tech content always necessary? Proceedings of the 10th IACEE World Conference on Continuing Engineering Education (WCCEE), April 19-21, 2006, Vienna, Austria. [URL]

Holzinger, A., Nischelwitzer, A. K., Kickmeier-Rust, M. D. (2006). Pervasive e-education supports life long learning: Some examples of X-Media learning objects. Proceedings of the 10th IACEE World Conference on Continuing Engineering Education (WCCEE), April 19-21, 2006, Vienna, Austria.

Kickmeier-Rust, M. D., Ebner, M., & Holzinger, A. (2006). Wikis: Do they need usability engineering? In M. Pohl, A. Holzinger, R. Motschnig, & C. Swertz (Eds.), M3 – Interdisciplinary aspects on digital media & education (pp. 137-144). Vienna: Österreichische Computer Gesellschaft.

Kickmeier-Rust, M. D., Schwarz, D., Albert, D., Verpoorten, D., Castaigne, J.-L., & Bopp, M. (2006). The ELEKTRA project: Towards a new learning experience. In M. Pohl, A. Holzinger, R. Motschnig, & C. Swertz (Eds.), M3 – Interdisciplinary aspects on digital media & education (pp. 19-48). Vienna: Österreichische Computer Gesellschaft. [PDF]

Ünlü, A., & Kickmeier-Rust, M. D. (2006). Prediction of solvability dependencies between dichotomous test items: A local order-theoretic measure of association. In A. Rizzi & M. Vichi (Eds.), COMPSTAT 2006: Proceedings in Computational Statistics (pp. 631–638). Heidelberg, Germany: Physica/Springer-Verlag. [PDF]

Kickmeier-Rust, M. D., Albert, D., Hockemeyer, C., & Augustin, T. (2007). Not breaking the narrative: Individualized Competence Assessment in Educational Games. In Proceedings of the European Conference on Games-based Learning (ECGBL), October 25-26, 2007, Paisley, Scotland (pp. 161-169). [DOC]

Kickmeier-Rust, M. D., Albert, D., & Roth, R. (2007). A Methodological Approach to Address Individual Factors and Gender Differences in Adaptive eLearning. In K. Siebenhandl, M. Wagner, & S. Zauchner (Eds.), Gender in E-Learning and Educational Games: A Reader (pp. 71-84). Innsbruck: Studienverlag. [PDF]

Kickmeier-Rust, M. D., Holzinger, A., Wassertheurer, S., Hessinger, M., & Albert, D. (2007). Text-Based Learning versus Learning with Computer Simulations: Does Gender Matter? In K. Siebenhandl, M. Wagner, & S. Zauchner (Eds.), Gender in E-Learning and Educational Games: A Reader (pp. 39-52). Innsbruck: Studienverlag. [PDF]

Kickmeier-Rust, M. D., Peirce, N., Conlan, O., Schwarz, D., Verpoorten, D., Albert, D. (2007). Immersive Digital Games: The Interfaces for Next-Generation E-Learning? In C. Stephanidis (Ed.), Universal Access in Human-Computer Interaction. Applications and Services (pp. 647-656). Lecture Notes in Computer Science, 4556/2007. Berlin: Springer. [PDF]

Linek, S., Schwarz, D., Hirschberg, G., Kickmeier-Rust, M. D., & Albert, D. (2007). Designing the non-player character of an educational adventure-game: The role of personality, naturalism, and color. Proceedings of the International Technology, Education and Development Conference (INTED), 7th-9th March, 2007 Valencia, Spain. [PDF]

Albert, D., Kickmeier-Rust, M. D., & Matsuda, F. (2008). A formal framework for modelling the developmental course of competence and performance in the distance, speed, and time domain. Developmental Review, 28, 401-420. [PDF]

Ebner, M., Kickmeier-Rust, M. D., & Holzinger, A. (2008). Utilizing Wiki-Systems in higher education classes: a chance for universal access? Universal Access in the Information Society, 7(4), 1615-5289. [URL]

Holzinger, A., Kickmeier-Rust, M. D., & Albert, D. (2008). Dynamic media in computer science education; Content complexity and learning performance: Is less more? Journal of Educational Technology & Society, 11(1), 279-290. [PDF]

Kickmeier-Rust, M. D., Göbel, S., & Albert, D. (2008). 80Days: Melding adaptive educational technology and adaptive and interactive storytelling in digital educational games. In R. Klamma, N. Sharda, B. Fernández-Manjňn, H. Kosch, & M. Spaniol (Eds.), Proceedings of the First International Workshop on Story-Telling and Educational Games (STEG'08) - The power of narration and imagination in technology enhanced learning, September 18-19, 2008, Maastricht, The Netherlands. [PDF]

Kickmeier-Rust, M. D., Marte, B., Linek, S. B., Lalonde, T., & Albert, D. (2008). Learning with computer games: Micro level feedback and interventions. In M. E. Auer (Ed.), Proceedings of the International Conference on Interactive Computer Aided Learning (ICL), September 24-27, 2008, Villach, Austria. Kassel: Kassel University Press. [PDF]

Kickmeier-Rust, M. D., & Albert, D. (2008). The ELEKTRA ontology model: A learner-centered approach to resource description. Advances in Web Based Learning – ICWL 2007 (pp. 78-89). Lecture Notes in Computer Science, 4823/2008. Berlin: Springer. [PDF]

Kickmeier-Rust, M. D., Hockemeyer, C., Albert, D., & Augustin, T. (2008). Micro adaptive, non-invassive assessment in educational games. In M. Eisenberg, Kinshuk, M. Chang, & R. McGreal (Eds.), Proceedings of the second IEEE International Conference on Digital Game and Intelligent Toy Enhanced Learning (pp. 135-137), November 17-19, 2008, Banff, Canada. [PDF]

Kickmeier-Rust, M. D., Marte, B., Linek, S. B., Lalonde, T., & Albert, D. (2008). The effects of individualized feedback in digital educational games. In T. Conolly & M. Stansfield (Eds.), Proceedings of the 2nd European Conference on Games Based Learning (pp. 227-236), October 16-17, 2008, Barcelona, Spain. Reading, UK: Academic Publishing Limited. [PDF]

Law, E. L.-C., Kickmeier-Rust, M. D., Albert, D., & Holzinger, A. (2008). Challenges in the development and evaluation of immersive digital educational games. HCI and Usability for Education and Work. Lecture Notes in Computer Science 5298 (pp. 19-30). Berlin: Springer. [PDF]

Law, E. L.-C., & Kickmeier-Rust, M. D. (2008). 80Days: Immersive digital educational games with adaptive storytelling. In R. Klamma, N. Sharda, B. Fernández-Manjňn, H. Kosch, & M. Spaniol (Eds.), Proceedings of the First International Workshop on Story-Telling and Educational Games (STEG'08) - The power of narration and imagination in technology enhanced learning, September 18-19, 2008, Maastricht, The Netherlands. [PDF]

Ünlü, A., & Kickmeier-Rust, M. D. (2008). Implementation and Applications of a Three-Round User Strategy for Improved Principal Axis Minimization. Journal of Applied Quantitative Methods, 3(1), 44-63. [URL]

Kickmeier-Rust, M. D. (2009). Around an Inspiring Virtual Learning World in Eighty Days. IEEE Learning Technology Newsletter, 11(1), 10-12.

Kickmeier-Rust, M. D. (2009). Talking digital educational games. In M. D. Kickmeier-Rust (Ed.), Proceedings of the 1st international open workshop on intelligent personalization and adaptation in digital educational games (pp. 55-66). October 14, 2009, Graz, Austria.

Kickmeier-Rust, M. D., & Albert, D. (2009). Emergent Design: Serendipity in Digital Educational Games. In R. Shumaker (Ed.), Virtual and Mixed Reality, Proceedings of VMR 2009 as Part of HCI Internation 2009 (pp. 206-215). July 19-24, 2009, San Diego, CA. Lecture Notes in Computer Science (LNCS) 5622. Berlin: Springer. [PDF]

Kickmeier-Rust, M. D., & Albert, D. (2009). Emergence in digital educational games: A world of incidents in a universe of rules. In M. Pivec (Ed.), Proceedings of the 3rd European Conference on Games-based Learning (ECGBL), October 12-13, 2009, Graz, Austria. [PDF]

Kickmeier-Rust, M. D., Albert, D., & Mattheiss, E. (2009). An educational guide to planet earth: Adaptation and personalization in immersive educational games. In Y. Cao, A. Hannemann & B. F. Manjón (Eds.), proceedings of the 2nd International Workshop on Story-Telling and Educational Games (STEG'09).

Kickmeier-Rust, M. D., Steiner, C. M., & Albert, D. (2009). Non-invasive assessment and adaptive interventions in learning games. In Proceedings of the International Conference on Intelligent Networking and Collaborative Systems (INCoS), November 4-6, 2009, Barcelona, Spain.

Law, E. L.-C., Gamble, T., Schwarz, D., Kickmeier-Rust, M. D., & Holzinger, A. (2009). A mixed-method approach on digital educational games for K12: Gender, attitudes and performance. In A. Holzinger (Ed.), HCI and Usability for Education and Work. Proceedings of the 4th Symposium of the Workgroup Human-Computer Interaction and Usability Engineering of the Austrian Computer Society, USAB 2008. Lecture Notes in Computer Science, LNCS 5298 (pp. 19–30). Berlin: Springer.

E. Mattheiss, M. D. Kickmeier-Rust, C. M. Steiner & D. Albert (2009). Motivation in game-based learning: It’s more than ‘flow’. In Schwill, A., & Apostolopoulos, N. (Eds.), Lernen im Digitalen Zeitalter - Workshop-Band Dokumentation der Pre-Conference zur DeLFI2009 – Die 7. E-Learning Fachtagung Informatik der Gesellschaft für Informatik e.V. (pp. 77-84). [PDF]

Steiner, C. M., Kickmeier-Rust, M. D., & Albert, D. (2009). Little big difference: Gender aspects and gender-based adaptation in educational games. Proceedings of the 4th International Conference on E-Learning and Games (EDUTAINMENT 2009), August 9-11, 2009, Banff, Canada. Lecture Notes in Computer Science (Vol. 5670, pp. 150-161). Berlin: Springer. [PDF]

Steiner, C. M., Kickmeier-Rust, M. D., Mattheiss, E., & Albert, D. (2009). Undercover: Non-invasive, adaptive interventions in educational games. In M. D. Kickmeier-Rust (Ed.), Proceedings of the 1st international open workshop on intelligent personalization and adaptation in digital educational games (pp. 55-66). October 14, 2009, Graz, Austria. [PDF]

Kickmeier-Rust, M. D. (2010). Interactive instruction. Public Service Review: Science & Technology, 5, 145.

Kickmeier-Rust, M. D., & Albert, D. (2010). Micro Adaptivity: Protecting Immersion in Didactically Adaptive Digital Educational Games. Journal of Computer Assisted Learning, (Vol. 26, pp. 95-105). [PDF]

Orvieto, I. & Kickmeier-Rust, M. D. (2010). Hey Mom, I'm playing geography. In proceedings of the Focus K3D conference on semantic 3D media and content, February 11-12, 2010, Sofia Antipolis, France.

Mattheiss, E., Kickmeier-Rust, M. D., Steiner, C. M., & Albert, D. (2010). Approaches to defect discouraged learners: Assessment of motivation in educational computer games. In Proceedings of eLearning Baltics (eLBa) 2010, July 1 - 2, 2010, Rostock, Germany.

Augustin, T., Hockemeyer, C., Kickmeier-Rust, M., & Albert, D. (2011). Individualized Skill Assessment in Digital Learning Games: Basic Definitions and Mathematical Formalism. IEEE Transactions on Learning Technologies, 4(2), 138-148. [PDF]

Kickmeier-Rust, M. D., Hillemann, E.-C., & Albert, D. (2011). A look says more than a thousand words: Applying eyetracking methods in the evaluation of serious games. In Proceedings of Co-Designing Serious Games, the 15th IFIP workshop on Experimental Learning in Industrial Management (pp. 67-78). June 5-7, 2011, Espoo, Finland.

Kickmeier-Rust, M. D., Augustin, T., & Albert, D. (2011). Personalized Storytelling for Educational Computer Games. In M. Minhua. M. Fradinhuo Oliveira, & J. Madeiras Pereira (Eds.), Serious Games Development and Applications. Lecture Notes in Computer SCience, 6944. Berlin: Springer.

Kickmeier-Rust, M. D., Hillemann, E.-C., & Albert, D. (2011). Tracking the UFO’s paths: Using Eye-Tracking for the Evaluation of Serious Games. In R. Shumaker (Ed.), Virtual and Mixed Reality - New Trends (pp. 315-324). Lecture Notes in Computer Science, 6773. Berlin: Springer.

Kickmeier-Rust, M. D. (2011). Educationally adaptive and beyond: Balanced games for balanced learning. In S. Göbel & J. Wiemeyer (Eds.), Serious Games - Theory, Technology & Practise (pp. 24-27). Proceedings of GameDays 2011, September 12-13, 2011, Darmstadt Germany.

Kickmeier-Rust, M. D., Hillemann, E.-C., & Albert, D. (2011). Challenges for 21st century classroom education: The NEXT-TELL approach.

Kickmeier-Rust, M.D., Steiner, C.M., & Albert, D. (2011). Apt to adapt: Micro- and macro-level adaptation in educational games. In T. Daradoumis, S. Caballé, A.A. Juan & F. Xhafa (Eds.), Technology-enhanced systems and tools for collaborative learning scaffolding. Studies in Computational Intelligence Vol. 350 (pp. 221-238). Berlin: Springer.